we got options

game update

What's up?! it's about time for an update so brace yourself (no.... not that tightly). Well, gameplay isn't wrapped up, but I had to break down and work on menus. I was at a point where I couldn't finish some of the extras without menus, but I won't be able to finish menus until the rest of the game is complete. So, no more avoiding them. I can hear marketing types saying dont bother talking about menus, but w/e! That's what I'm working on, so that's what I'm talking about. So, it's official... I'm in the latter stages of development! There's still a lot of work to do, but I can see the sweet light at the end of the roguelike action tunnel game!

Don't ask me why, but sometimes I get amped up designing some fucking game menus. its not like gameplay or anythign, but i think menus are the caca. I don't mean to be an extras snob. Anyway, I gotta take menus seriously now.... I don't mess with stuff like that too early on for a lot of reasons. A couple of the reasons are:

(1) I just don't know if I'm going to change my mind about what the game is later. Then, the menus could end up being a missed opportunity, and
(2) I usually let some ideas incubate in my brain while I work on the core design. Sometimes, the coming up with an idea and the seeing it fully completed can be the only fun things. Everything in between might just be different degrees of torture.

I finished some of the art and graphics for the menus, but not all. They'll all be consistent with each other, and they don't get in your way. Hopefully, you'll have a familiar feeling no matter where you're. I'm happy with the visuals, color scheme, and everything really. I still have a ways to go, but I think you'll be at home navigating through them. I decided on final featured options, and at this point, it's challenging getting it all in. I wanted you to have a full set of options! I set the bar pretty high.

A core component of this game is rng and it even shows in the menus. you'll see what I mean! I might have a couple surprises up my sleeve. It'll take a lot of work to get the menus where I want. So far it feels satisfying to use, and it's looking good. I think it's gonna work. Everyone chant with me now.... options - options - options. Very good. You are dismissed.

Holler if you like a good menu.... til next time!

Dash Line